A play experience designer with a keen interest in Technology and Systems.
I deeply enjoy creating play structures that can enable problem-solving or a better understanding of the world around us.
Mixing the above with tech and a systems understanding has led me to dive deep into how cultural identity, history, and psychology affect us in our daily lives.
Outside of work, I find myself exploring games, museums, playing guitar and football.
Right now playing Balatro
Currently based out of Bangalore, India.
What I do :
Digital Play design
Prototyping
User Research
UI/UX
3D modeling
Interaction Design
Tools I use :
Unity
Adobe Creative Suite
Blender
Figma
Achievements :
Speaker at IGDC 2022 (Indian Game Developer's Conference):
Designing Phygital Games and Experiential Learning for Children
Participated in the India Edition of Redbull Flugtag 2014
Qualifications :
M.Des in Toy and Game Design
National Insitute of Design, India
2018-2020
B.Tech in Mechanical Engineering
PES Institute of Technology, India
2013-2017