Recreating Overcooked to gain a deeper understanding of Events and Inherited classes in Unity
Here I followed a Code Monkey tutorial which helped me gain a deeper understanding of scripting in Unity. I have made my own balancing changes and interaction differences in my build. Here are some of the following edits I have made : 

1. Interaction with cutting counter, changed to holding down a button from repeated presses. 
2. Balancing cook time and chopping time. 
3. Player movement speed. 

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