![](https://cdn.myportfolio.com/3e94aacb-3332-4846-9690-4309e2455da4/bf07bc4e-6726-4bdc-a971-294f80636196_rw_1920.jpg?h=aa7d4a32577ce251c796ffafee396a4b)
Using playful methods to create a learning experience for entrepreneurs
The Digital Society School is an organization that is part of the AUAS (Amsterdam University of Applied Sciences). They conduct a 20-week traineeship that aims to create positive transformational digital and social change.
The track I participated in was the field of Ed.Tech for Social Change.
The brief we worked on as a team of 4 was as follows :
"How can digital technology be integrated into the design of an Educational Escape Room in a way that supports the learning outcomes of entrepreneurship studies?"
Click on the link to play the Escape Room prototype.
My role :
As the only game designer on the team, my role was primarily the following :
1. User Research
2. Prototyping
3. Puzzle Design
4. Illustration
Client
Hogeschool Van Amsterdam
Entrepreneur Program
Platform
PC
Sector
Ed.Tech
Skills Used
Illustrator
Game Design
User Research