A spatial puzzle that challenges a player's reasoning.

The project is inspired by Diorama-like level designs where the player can see the whole level and has to maneuver through obstacles and puzzles. 
The gameplay is inspired by game's like Captain Toad's Treasure Tracker. 
Client 
Self Initiated 

Platform 
PC 

Sector 

Skills Used 
Unity 
MagicaVoxel 

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